package zelix.utils;

public class RotationUtils {
	public static  Rotation serverRotation =new Rotation(0, 0);
	
	
	public static class Rotation{
		public float yaw;
		public float pitch;
		public Rotation(float yaw,float pitch) {
			this.yaw=yaw;
			this.pitch=pitch;
		}

		public float getYaw() {
			// TODO �Զ����ɵķ������
			return yaw;
		}

		public float getPitch() {
			// TODO �Զ����ɵķ������
			return pitch;
		}
		

	}
	
	
}
